Conference AV
FOH, video, lights, stage manager and the agency producer all on one channel. Cue calls, mic checks, "speaker is ready in green room" — without screaming across the hall.
KonduktoINTERCOM is push-to-talk crew comms for stage, video, lighting and FOH teams. Same LAN, same low-latency engine that powers Kondukto. No internet. No monthly fees. No belt-pack rental.
If your team already runs Windows or Mac laptops on the same network, you have an intercom. KonduktoINTERCOM turns those laptops into stations.
FOH, video, lights, stage manager and the agency producer all on one channel. Cue calls, mic checks, "speaker is ready in green room" — without screaming across the hall.
Director, switcher, graphics, replay — talkback between control room positions without a dedicated intercom matrix and 200m of XLR.
SM, ASM, fly, deck, LX, sound — group channels per department, conference channel for cue calls. Light enough to run on the laptops the crew already brought.
The same architecture as Kondukto — auto-discovery on the local network — adapted for low-latency audio.
Each crew member launches the app on their laptop and types a station name (SM, FOH, LX1, VID-OPS). Auto-discovery finds the rest of the crew on the LAN in seconds.
SHOW MAIN, BACKSTAGE, VIDEO, LIGHTING — each station can join multiple channels and listen on all of them simultaneously. Latch a channel as the talk target.
Hold the configured PTT key (or footswitch) and your voice goes to every other station on that channel. Release — back to listening. Latch mode for hands-free hot mic positions.
This is what the v1.0 launch will ship with. Roadmap below for what comes after.
Hold key for momentary, double-tap for latch. Configurable per channel, per station. Works with USB / Bluetooth footswitches.
Stations find each other via mDNS on the LAN. No IP addresses, no server to set up. Manual fallback for locked corporate networks.
Define SHOW, VIDEO, LIGHTING, BACKSTAGE etc. Each station joins what it needs. Listen on all, talk to one — like a real talkback matrix.
Independent input gain, output volume and mute per channel per station. The SM hears every channel; FOH only hears MAIN — no mental overload.
Audio stays on the LAN. No cloud server, no telemetry, nothing leaves the venue. Works in air-gapped corporate venues out of the box.
One station can broadcast to all other stations regardless of channel — for "places everyone" cue calls and emergency overrides.
Each station shows a "MIC LIVE" red dot when its PTT is held and a "ON AIR" badge when the next stations is talking — so the SM knows who is on air at a glance.
CSV log of joins, drops, channel switches and PTT events with timestamps. Postmortem for the producer, evidence for "who said what when".
Same UI, same protocol on both. Mix freely — Windows FOH talking to macOS video village to Windows lighting desk.
For dedicated touring infrastructure, a wired intercom is still the gold standard. For everyone else — conferences, corporate events, small theatre — software-on-laptops covers 95% of the use cases.
| Hardware intercom (Clear-Com / RTS / Riedel) | KonduktoINTERCOM | |
|---|---|---|
| Setup time | 2–4 hours · cabling, addressing, matrix config | Under 5 minutes — install, name, join channel |
| Hardware needed | Beltpacks, headsets, base station, matrix, cables | Crew laptops + headsets the crew already owns |
| Cost per show | Rental: 100–400 EUR per beltpack per day | Owned license · 0 EUR per show after purchase |
| Coverage | Limited to cabled / RF range | Anywhere on the venue's WiFi or LAN |
| Latency | Excellent (~10 ms wired) | Very good (< 30 ms over LAN, ~50 ms WiFi) |
| Mobility | Belt-pack only | Any laptop on the LAN |
| Adding a new crew member | Spare beltpack + addressing | Install app, type name, done |
Honest status of the product. Updated as milestones move.
We're running a closed alpha with conference AV teams running Windows + macOS mixed setups. If that's you, leave your email — we'll send a build, a setup guide, and ask for honest feedback. No marketing, no follow-ups.
Drop your email — when the closed alpha build is ready, you get it before the public beta. One email, no spam, no follow-ups.
Q3 2026 public beta · Q4 2026 v1.0 · Windows + macOS